This is an awesome project for showing young school children the fun behind science and engineering. The system uses genetic algorithm to create mutations and thus new generations of virtual creatures. However, live usually the survival metric for such creature generations is more objective (e.g. being able to move from A to B in a given period of time), in this case, young children will be able to decide. How? Well, they will wear the Emotiv EPOC headset that reads EEG brain signals and interprets them. Whenever the device notices that the child likes what he sees, that generation of creatures will survive, and vice versa (or so I deduce). Excellent idea!
Archive for the ‘Computer Graphics’ Category
… or at least that’s how I interpret the title of this article.
So, you can make indoor 3D projection mapping also, not only on buildings. And it still looks awesome!
And because many people keep asking me about companies that actually do 3D projection and mapping on buildings, here‘s the person who worked on this project in Timisoara and many others.
What if you want to use 3D projection – ok, it’s not really 3D, but lets skip this point – for a miniature scene, one entirely made out of paper. Then the results could be a dream theater like this one:
You can find out more about The Ice Book here.
Lets start off with a couple of videos about 3D projection projects implemented with the Pandoras Box:
As an example, such projections can be achieved with the products of the company Coolux, based in Germany. Also, if you’re interested in learning more about the tools and how to work with them, look at these tutorials for Pandoras Box.
This is a topic I’ve been secretly thinking about for years: how to vectorize pixel-based images. Slowly, I found out about multiple methods that manage to do this, some with better results, others with poorer ones. But now I’m also glad that I’ve found a site that compares these techniques on multiple examples. This makes it really easy to see the particularities of each method.