It’s a simple and powerful idea, but many designers forget about it: design for all the 5 human senses.
Archive for the ‘Design and Identity’ Category
The figure represents the colors that were, respectively are used in car manufacturing. It made me think: who killed green? One of my absolute favorite colors for a car is British racing green (although it is a very dark green, so I’m not sure it actually counts as green at all).
What else do you notice? Maybe the future is bright, but it’s not so colorful. This is good and bad at the same time. On one side, vehicles seem to be produced in serious, plain colors. On the other hand, most of these colors stand for simplicity, and have been in vogue for centuries. My only question at this point is whether these colors are really dictated by customer preferences or if it’s more of an Apple experience, where the companies are creating the trend?
I must admit, when I visit places that I already know details about and that are very famous, I’m usually quite difficult to impress. I’m not sure why. Maybe knowing the sights you’re going to see through the pictures, videos and Google Earth views takes away part of the excitement of discovery for me. However, this was totally not the case during my recent visit to Barcelona and some of its impressive sights. And when I say sights, I’m referring primarily to the works of Antonio Gaudi.
Certainly, the works of Gaudi are not the only elements that make Barcelone a lovely city. However, I must say that I instantly well in love with all that Gaudi ever designed once I entered the Sagrada Familia. So, here is a little background information about Gaudi, his works and Barcelona:
As you might know, the Sagrada Familia is not yet finished. The construction has lasted over 100 years since it started, but an end is now in sight:
I also felt that Casa Milá was particularly impressive, through its shapes, its 1900s atmosphere and its position in the city.
What do you think about this design inspired by nature and mathematics?
Let me make this clear: the new Tesla Model S comes with an entirely touchscreen-based dashboard. No buttons, only touch displays. One behind the steering wheel, and one as the center console.
While it looks astonishingly good, I can’t help to wonder how they solved the issues of positional memory and tangible feedback. Many drivers are able to learn where various buttons lie on the dashboard so that they can manipulate them without looking. More precisely, if you learn over a matter of weeks or days that my volume button is approximately over here on the dashboard and that when you touch it, you immediately recognize it based on its shape, texture, etc., then you don’t need to look at the dashboard anymore in order to activate various functions. I wonder how one can compensate for this when employing touchscreen interfaces.
It’s very nice to put such concepts on the table. To have an idea, and use some relatively inexpensive equipment and software to put everything together and make it look professional. Thumbs up, both for the implementation of the videos and the concept of the device 🙂
And now we go behind the scenes:
I think the video speaks for itself. And ROM truly is a great tasting chocolate, especially nowadays (I admit that 20 years ago it was a bit… powdery).
Well, it would seem so. As this video shows, Adobe has been working for some time now on an automatic image deblurring algorithm. And it works! I mean, WOW! So many of my older images could be salvaged.
This is a very well written article about pagination. More specifically, it highlights the difficulties and problems in working with pagination, as well as captures the features of the best alternative we have to pagination: endless pagination.
What I’ve found particularly useful as a UI designer is the section about the pitfalls of endless paginations. I would like to add just two things that list:
… or colors made by man. How? Mostly chemistry. Did you ever think that some hundred years ago there was no possibility to paint something orange or green? Indeed, colors came to life in our hands very slowly during the last centuries. And here’s a perfect example for this, highlighted by the available colors for crayons in the past century.
I’m not sure about you, but all this makes you think a bit. How was it to only see certain colors in nature, and only in some seasons?
You could also call it a more intuitive, touch-based interface for phones 🙂