Research Projects

A selection of research projects I worked on, listed in inverse chronological order.

 
 
Codename: WebComets
Status: Completed

 
An interactive visualization for supporting pattern detection and analysis in multi-user multi-session parallel browsing logs.
 
 
 
Codename: Mobile Command Center
Status: Completed

 
Map-based tabletop application specifically designed for supporting unit coordinators in terms of situation awareness, resource management, information exchange, communication and coordination.
 
 
 
Codename: Combinuum
Status: Completed

 
Marker-based tangible rings of varying diameters that—when positioned on tabletop surfaces—can act as custom filters and lenses, as well as support composite filtering through rings stacking.
 
 
 
Codename: EmotionScents
Status: Completed

 
Enhancing individual GUI desktop widgets with emotional visual encodings in order to enable user affective self-awareness and subjectivity analysis.
 
 
 
Codename: IV-EEG
Status: Completed

 
A study to investigate the capabilities of drivers to control secondary non-vital systems in the vehicle through the Emotiv EPOC BCI.
 
 
 
Codename: Evaluations via Subjectivity Measurement
Status: Completed

 
Evaluating software and visualization systems by measuring the users’ emotions and detecting their moments of insight.
 
 
 
Codename: D.I.P.
Status: Completed

 
The Digital Interactive Pinboard is composed of a large display that supports smart device interaction for manipulating shared information (text, images, video, etc.).
 
 
 
Codename: ToDoMap
Status: Completed

 
Interactive GUI application for daily task management with elements represented at relevant positions in the city/-ies (on maps) and in highly-frequented in-door environments (models of the user’s home, office, etc.).
 
 
 
Codename: TouchBox 2S
Status: Completed

 
The TouchBox 2S is a simple extension of the Multitouch Pad for 3D virtual environments, that supports touch-based interaction on two surfaces (top and side). Tests with drag, pinch and zoom have been executed in Google Earth.
 
 
 
Codename: Mobile Phone Database Visualizer
Status: Completed

 
Interactive representation of the features of a set of mobile phones by implementing and extending the parallel coordinates visualization technique.
 
 
 
Codename: Wii-rtual 3D Interactor
Status: Completed

 
Quickly set up and intuitively control a 3D virtual environment with multiple degrees of freedom.
 
 
 
Codename: R3 Controller
Status: Completed

 
New input device based on a trackball, allowing interactivity with multiple degrees of freedom.
 
 
 
Codename: SIFT for Point Cloud Registration
Status: Completed

 
Real-time scale invariant 3D range point cloud registration based on the SIFT feature extraction.
 
 
 
Codename: Underwater Acoustic Communications Simulator (WSS)
Status: Completed

 
A plugin for the powerful USARSim robotics simulator engine.
 
 
 
Codename: Point Cloud Matcher
Status: Completed

 
An OGRE and Qt based GUI for interactive correction of automatically generated 3D sensor point cloud matches.
 
 
 
Codename: Theseus
Status: Completed

 
Designing an open-frame autonomous underwater vehicle (AUV) with extended diver-AUV interaction capabilities.
 
 
 
Codename: Wii-rtual Room
Status: Completed

 
A physical room where a person interacts with a 120° display by the means of hand and arm gestures.
 
 
 
Codename: Extension of the Range Growing Plane Fitting Algorithm
Status: Completed

 
New algorithm and implementation for surface detection in a 3D range image.
 
 
 
Codename: Hyperbolic Cone Browser with Relation Bundles
Status: Completed

 
A novel approach for interactive representation of pseudo-hierarchical data.
 
 
 
Codename: TV Project – Blocks World
Status: Completed

 
The goal of this project is to foster the development of learning algorithms for AI tasks involving images, sound and text.
 
 
 
Codename: GoMokus Game
Status: Completed

 
C# .NET implementation of this popular game, also known as Connect Five.
 
 
 
Codename: 3C Checkers Project
Status: Completed

 
An application and a comparative study of the performance of artificial neural networks (ANN) when applying greater depth vision and/or expert knowledge.